Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Defeat
Summoner's Rift · 107 days ago
7 / 9 / 7
K / D / A
60.9%
Kill participation
878.3
Damage / min
16,111g
391.4 gold / min
30
14 placed · 6 cleared
313
7.6 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
4
Dragons
2
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryCipson69#EUNE
Vayne · Top
8 / 1 / 10
60% KP
60,883
34.7% share
19,103g
366 CS · 8.9/m
KingSento#4123
Kha'Zix · Jungle
5 / 6 / 12
56.7% KP
29,189
16.7% share
17,402g
290 CS · 7/m
nataliuauaua#uwu
Karma · Mid
4 / 5 / 17
70% KP
38,573
22% share
14,330g
246 CS · 6/m
człowiek z gapu#EUNE
Hwei · ADC
8 / 6 / 12
66.7% KP
31,619
18% share
18,500g
285 CS · 6.9/m
shaitan#4444
Senna · Support
5 / 5 / 18
76.7% KP
15,017
8.6% share
13,804g
57 CS · 1.4/m
Red side
DefeatNever enough#HECA1
Sion · Top
2 / 4 / 5
30.4% KP
19,384
17.6% share
14,613g
303 CS · 7.4/m
L9 RATANAEL#JUNG1
Wukong · Jungle
2 / 5 / 7
39.1% KP
14,791
13.5% share
15,072g
295 CS · 7.2/m
Bitie#BITIE
Syndra · Mid
7 / 9 / 7
60.9% KP
36,156
32.9% share
16,111g
313 CS · 7.6/m
Marcel#1v9
Samira · ADC
11 / 6 / 2
56.5% KP
28,352
25.8% share
20,014g
343 CS · 8.3/m
xiaobaopyke#zz1
Pyke · Support
1 / 6 / 11
52.2% KP
11,234
10.2% share
10,806g
32 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
