Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hwei
Victory
Summoner's Rift · 107 days ago
5 / 2 / 7
K / D / A
29.3%
Kill participation
943.5
Damage / min
7,482g
475.6 gold / min
4
4 placed · 0 cleared
132
8.4 CS / min
Objective control
2
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryNever enough#HECA1
Sion · Top
3 / 0 / 4
17.1% KP
7,753
11.6% share
8,055g
163 CS · 10.4/m
L9 RATANAEL#JUNG1
Bel'Veth · Jungle
8 / 0 / 6
34.1% KP
10,099
15.1% share
8,734g
118 CS · 7.5/m
Bitie#BITIE
Hwei · Mid
5 / 2 / 7
29.3% KP
14,844
22.3% share
7,482g
132 CS · 8.4/m
Marcel#1v9
Samira · ADC
21 / 4 / 7
68.3% KP
24,738
37.1% share
11,962g
112 CS · 7.1/m
xiaobaopyke#zz1
Pyke · Support
4 / 4 / 17
51.2% KP
9,246
13.9% share
6,332g
12 CS · 0.8/m
Red side
DefeatECL Darko#0911
Urgot · Top
0 / 6 / 0
0% KP
6,420
19.2% share
4,236g
104 CS · 6.6/m
ECL REFA#REFAz
Skarner · Jungle
1 / 7 / 5
60% KP
4,968
14.9% share
4,984g
82 CS · 5.2/m
Rinkutemo#Prime
Xerath · Mid
5 / 6 / 1
60% KP
10,333
31% share
7,174g
97 CS · 6.2/m
ECL ONIMUSHA#Never
Ashe · ADC
0 / 14 / 7
70% KP
6,451
19.3% share
4,194g
61 CS · 3.9/m
ECL Code Lyoko#ECL
Seraphine · Support
4 / 8 / 2
60% KP
5,191
15.6% share
4,812g
12 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
