Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Malphite
Defeat
Ranked Solo/Duo · 105 days ago
6 / 6 / 7
K / D / A
68.4%
Kill participation
750.1
Damage / min
11,917g
496.5 gold / min
23
10 placed · 1 cleared
191
8 CS / min
Objective control
0
Dragons
1
Baron
5
Towers
1
Inhibitors
0
Herald
2
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryhelIo kolofou#whoam
Qiyana · Top
9 / 6 / 7
57.1% KP
20,794
33.5% share
12,169g
175 CS · 7.3/m
Disintegr8#BOMBA
Diana · Jungle
5 / 7 / 12
60.7% KP
11,546
18.6% share
10,544g
170 CS · 7.1/m
DesperateNasus#K R
Kayle · Mid
8 / 4 / 6
50% KP
12,899
20.8% share
11,352g
214 CS · 8.9/m
kush uwu#DOINB
Miss Fortune · ADC
6 / 0 / 6
42.9% KP
13,243
21.3% share
13,911g
234 CS · 9.8/m
who asked tho#REAL
Nautilus · Support
0 / 2 / 12
42.9% KP
3,556
5.7% share
6,409g
35 CS · 1.5/m
Red side
DefeatBitie#BITIE
Malphite · Top
6 / 6 / 7
68.4% KP
18,003
26.7% share
11,917g
191 CS · 8/m
LightSigma96#2137
Master Yi · Jungle
5 / 9 / 2
36.8% KP
12,958
19.2% share
9,573g
170 CS · 7.1/m
Kekseres#zxqwp
Katarina · Mid
7 / 6 / 1
42.1% KP
12,828
19% share
11,217g
208 CS · 8.7/m
Primeloryz#EUNE
Hwei · ADC
1 / 3 / 4
26.3% KP
17,689
26.2% share
9,922g
226 CS · 9.4/m
Nèvèr 0nè#EUNE
Karma · Support
0 / 4 / 7
36.8% KP
5,951
8.8% share
6,197g
24 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
