Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Anivia
Defeat
Normal Draft · 105 days ago
11 / 7 / 6
K / D / A
53.1%
Kill participation
1,425.8
Damage / min
14,752g
492.6 gold / min
37
10 placed · 1 cleared
238
7.9 CS / min
Objective control
4
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryPridza#EUNE
Ryze · Top
3 / 8 / 6
18% KP
20,278
13.1% share
11,191g
186 CS · 6.2/m
nikolav1234#EUNE
Udyr · Jungle
21 / 1 / 9
60% KP
44,299
28.6% share
17,614g
221 CS · 7.4/m
Lemus#2137
Yasuo · Mid
20 / 4 / 12
64% KP
50,762
32.7% share
16,907g
240 CS · 8/m
Catpuccino#cofee
Ashe · ADC
6 / 12 / 13
38% KP
32,001
20.6% share
11,723g
138 CS · 4.6/m
rip#die
Janna · Support
0 / 7 / 22
44% KP
7,754
5% share
8,974g
28 CS · 0.9/m
Red side
DefeatBitie#BITIE
Anivia · Top
11 / 7 / 6
53.1% KP
42,704
33.8% share
14,752g
238 CS · 7.9/m
Hatiso#EUNE
Xin Zhao · Jungle
4 / 8 / 7
34.4% KP
18,966
15% share
11,701g
170 CS · 5.7/m
Baylifee#EUNE
Annie · Mid
2 / 17 / 10
37.5% KP
13,556
10.7% share
8,248g
111 CS · 3.7/m
Crissof#EUNE
Tahm Kench · ADC
9 / 8 / 8
53.1% KP
23,680
18.7% share
12,198g
180 CS · 6/m
Krykson#EUNE
Brand · Support
6 / 10 / 13
59.4% KP
27,461
21.7% share
10,282g
45 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
