Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Camille
Defeat
Normal Draft · 105 days ago
7 / 12 / 2
K / D / A
22.5%
Kill participation
959.2
Damage / min
16,185g
429.1 gold / min
32
14 placed · 0 cleared
257
6.8 CS / min
Objective control
5
Dragons
0
Baron
8
Towers
1
Inhibitors
0
Herald
1
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryLuminarz#2137
Karma · Top
3 / 7 / 10
22.8% KP
25,416
14.5% share
14,980g
298 CS · 7.9/m
Hyr0x#EUNE
Kindred · Jungle
26 / 7 / 5
54.4% KP
55,040
31.4% share
25,135g
322 CS · 8.5/m
gumee#kacsa
Lissandra · Mid
20 / 8 / 12
56.1% KP
58,505
33.4% share
19,507g
274 CS · 7.3/m
stab enchanters#star
Yunara · ADC
6 / 9 / 7
22.8% KP
16,442
9.4% share
15,122g
240 CS · 6.4/m
Inoska#EUNE
Galio · Support
2 / 9 / 29
54.4% KP
19,708
11.3% share
12,592g
41 CS · 1.1/m
Red side
DefeatBitie#BITIE
Camille · Top
7 / 12 / 2
22.5% KP
36,177
22.6% share
16,185g
257 CS · 6.8/m
Baylifee#EUNE
Rengar · Jungle
6 / 13 / 12
45% KP
31,347
19.6% share
15,392g
219 CS · 5.8/m
Krykson#EUNE
Ahri · Mid
12 / 8 / 8
50% KP
38,302
24% share
17,881g
236 CS · 6.3/m
Crissof#EUNE
Aurora · ADC
2 / 12 / 13
37.5% KP
22,802
14.3% share
13,175g
214 CS · 5.7/m
Hatiso#EUNE
Pantheon · Support
13 / 12 / 8
52.5% KP
31,134
19.5% share
16,429g
53 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
