Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nami
Victory
Ranked Flex · 105 days ago
1 / 6 / 24
K / D / A
56.8%
Kill participation
310.6
Damage / min
7,572g
314.6 gold / min
63
27 placed · 6 cleared
22
0.9 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatkoki#125
Gragas · Top
0 / 8 / 3
20% KP
17,377
20.5% share
6,319g
137 CS · 5.7/m
M1tk9#EUNE
Quinn · Jungle
6 / 6 / 2
53.3% KP
19,485
22.9% share
10,719g
172 CS · 7.1/m
ekv#EUNE
Aurelion Sol · Mid
6 / 9 / 4
66.7% KP
23,018
27.1% share
9,258g
132 CS · 5.5/m
DawajMadafkFIdzi#1312
Seraphine · ADC
2 / 9 / 7
60% KP
17,306
20.4% share
7,745g
140 CS · 5.8/m
BaRutana#PISKE
Nautilus · Support
1 / 12 / 10
73.3% KP
7,779
9.2% share
6,429g
18 CS · 0.7/m
Red side
Victorygetapt#222
Renekton · Top
5 / 3 / 5
22.7% KP
16,318
17.5% share
9,821g
185 CS · 7.7/m
Lulus feet#192
Viego · Jungle
16 / 2 / 9
56.8% KP
21,677
23.2% share
13,147g
165 CS · 6.9/m
xiaobaopyke#zz1
Sylas · Mid
12 / 2 / 8
45.5% KP
22,879
24.5% share
11,576g
177 CS · 7.4/m
gapujom mnie#gap
Lucian · ADC
10 / 2 / 16
59.1% KP
25,066
26.8% share
12,429g
165 CS · 6.9/m
Bitie#BITIE
Nami · Support
1 / 6 / 24
56.8% KP
7,475
8% share
7,572g
22 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
