Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kayn
Victory
Ranked Solo/Duo · 104 days ago
9 / 7 / 11
K / D / A
55.6%
Kill participation
1,171
Damage / min
17,282g
526.6 gold / min
29
4 placed · 2 cleared
256
7.8 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
3
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryKápinnyó#EUNE
Cho'Gath · Top
2 / 7 / 7
25% KP
29,034
16.3% share
11,847g
230 CS · 7/m
Bitie#BITIE
Kayn · Jungle
9 / 7 / 11
55.6% KP
38,428
21.5% share
17,282g
256 CS · 7.8/m
Bolozon#EUNE
Yasuo · Mid
15 / 6 / 10
69.4% KP
42,624
23.9% share
18,304g
260 CS · 7.9/m
nao jinguji#flow
Karthus · ADC
9 / 13 / 14
63.9% KP
56,885
31.9% share
15,338g
224 CS · 6.8/m
Obsess#EUNE
Rell · Support
1 / 5 / 23
66.7% KP
11,386
6.4% share
9,937g
28 CS · 0.9/m
Red side
DefeatSebastian#bebko
Gnar · Top
12 / 3 / 10
57.9% KP
51,656
31.3% share
17,625g
255 CS · 7.8/m
blade phantom#kzn
Sylas · Jungle
9 / 5 / 13
57.9% KP
38,465
23.3% share
15,259g
222 CS · 6.8/m
Comeback is here#14005
Vladimir · Mid
6 / 9 / 9
39.5% KP
31,030
18.8% share
12,680g
256 CS · 7.8/m
sPiN aNd GyM#dygas
Samira · ADC
9 / 11 / 9
47.4% KP
33,647
20.4% share
15,107g
224 CS · 6.8/m
Leon#6387
Alistar · Support
2 / 8 / 25
71.1% KP
10,316
6.2% share
10,353g
24 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
