Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Malphite
Defeat
Normal Draft · 103 days ago
9 / 5 / 8
K / D / A
81%
Kill participation
1,015.8
Damage / min
12,643g
436 gold / min
13
4 placed · 0 cleared
220
7.6 CS / min
Objective control
4
Dragons
1
Baron
12
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryWakeAwake#EUNE
Jax · Top
3 / 9 / 4
14.6% KP
14,089
11.1% share
9,938g
162 CS · 5.6/m
Wisuy#EUNE
Hecarim · Jungle
14 / 1 / 12
54.2% KP
36,523
28.7% share
18,590g
366 CS · 12.6/m
ΚitΚatΚlan#271Κ
Mel · Mid
17 / 9 / 2
39.6% KP
30,352
23.8% share
13,930g
196 CS · 6.8/m
Graha Tia#3380
Vayne · ADC
14 / 2 / 10
50% KP
40,682
31.9% share
14,936g
183 CS · 6.3/m
poly#hutao
Yuumi · Support
0 / 1 / 26
54.2% KP
5,788
4.5% share
8,537g
13 CS · 0.4/m
Red side
DefeatBitie#BITIE
Malphite · Top
9 / 5 / 8
81% KP
29,459
37.8% share
12,643g
220 CS · 7.6/m
Crissof#EUNE
Tahm Kench · Jungle
6 / 9 / 6
57.1% KP
13,957
17.9% share
10,283g
113 CS · 3.9/m
Hatiso#EUNE
Ahri · Mid
2 / 16 / 5
33.3% KP
8,589
11% share
8,143g
103 CS · 3.6/m
Baylifee#EUNE
Sivir · ADC
2 / 12 / 5
33.3% KP
17,234
22.1% share
12,542g
248 CS · 8.6/m
Krykson#EUNE
Sona · Support
2 / 7 / 9
52.4% KP
8,653
11.1% share
8,320g
18 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
