Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Mel
Defeat
Ranked Solo/Duo · 99 days ago
4 / 10 / 4
K / D / A
27.6%
Kill participation
585.9
Damage / min
13,082g
385.7 gold / min
19
9 placed · 5 cleared
257
7.6 CS / min
Objective control
4
Dragons
2
Baron
7
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryOutsider#OPC
Urgot · Top
3 / 12 / 9
35.3% KP
33,993
20.5% share
13,827g
268 CS · 7.9/m
Acrozo#0001
Jarvan IV · Jungle
11 / 7 / 14
73.5% KP
36,819
22.2% share
15,958g
205 CS · 6/m
OogaBoogaSniffin#EUNE
Xerath · Mid
7 / 2 / 10
50% KP
40,417
24.4% share
16,113g
309 CS · 9.1/m
Vızsla#Êdge
Jhin · ADC
13 / 2 / 15
82.4% KP
45,105
27.2% share
18,562g
240 CS · 7.1/m
Phasmaa#MEOW
Soraka · Support
0 / 6 / 27
79.4% KP
9,432
5.7% share
9,889g
27 CS · 0.8/m
Red side
DefeatGNS#MNC
Gwen · Top
14 / 4 / 7
72.4% KP
51,579
42.5% share
17,787g
266 CS · 7.8/m
Big Poco#1212
Kayn · Jungle
3 / 6 / 8
37.9% KP
22,821
18.8% share
13,606g
291 CS · 8.6/m
M1ciu#2077
Kassadin · Mid
6 / 8 / 4
34.5% KP
19,233
15.9% share
14,964g
261 CS · 7.7/m
Bitie#BITIE
Mel · ADC
4 / 10 / 4
27.6% KP
19,872
16.4% share
13,082g
257 CS · 7.6/m
Nèvèr 0nè#EUNE
Nami · Support
2 / 6 / 14
55.2% KP
7,749
6.4% share
8,839g
24 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
