Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Mel
Victory
Ranked Solo/Duo · 98 days ago
10 / 12 / 15
K / D / A
59.5%
Kill participation
652.4
Damage / min
11,332g
430.1 gold / min
77
31 placed · 4 cleared
41
1.6 CS / min
Objective control
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatCalamity#purr
Varus · Top
2 / 4 / 7
27.3% KP
20,551
19.8% share
10,417g
237 CS · 9/m
L9 Myκys#EUNE
Kha'Zix · Jungle
17 / 13 / 4
63.6% KP
27,001
26% share
14,301g
147 CS · 5.6/m
Komenczi#cica
Hwei · Mid
3 / 7 / 9
36.4% KP
20,687
20% share
10,477g
188 CS · 7.1/m
SHINIGAMI#G59
Xerath · ADC
4 / 8 / 10
42.4% KP
16,027
15.5% share
9,701g
154 CS · 5.8/m
GermanSpy#Johns
Camille · Support
7 / 10 / 9
48.5% KP
19,391
18.7% share
9,392g
44 CS · 1.7/m
Red side
VictorySchudnij#EUNE
K'Sante · Top
1 / 4 / 4
11.9% KP
9,743
10.1% share
10,257g
212 CS · 8/m
L9 RATANAEL#JUNG1
Bel'Veth · Jungle
11 / 4 / 13
57.1% KP
22,819
23.7% share
17,395g
271 CS · 10.3/m
axyh#niki
Akshan · Mid
9 / 6 / 10
45.2% KP
21,889
22.7% share
11,857g
159 CS · 6/m
I I#333
Locke · ADC
11 / 7 / 11
52.4% KP
24,600
25.6% share
14,425g
152 CS · 5.8/m
Bitie#BITIE
Mel · Support
10 / 12 / 15
59.5% KP
17,192
17.9% share
11,332g
41 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
