Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

LeBlanc
Defeat
Ranked Solo/Duo · 98 days ago
7 / 8 / 7
K / D / A
60.9%
Kill participation
457.5
Damage / min
9,355g
388.7 gold / min
74
31 placed · 7 cleared
54
2.2 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory26th1 2005#2005
Kayle · Top
12 / 7 / 4
38.1% KP
23,296
23% share
12,356g
158 CS · 6.6/m
Fluttershy oωo#333
Rengar · Jungle
11 / 5 / 13
57.1% KP
26,856
26.5% share
13,173g
181 CS · 7.5/m
B Rabbitt#EUNE
Galio · Mid
10 / 4 / 10
47.6% KP
26,887
26.6% share
12,814g
196 CS · 8.1/m
Fire Mops#EUNE
Jhin · ADC
9 / 3 / 11
47.6% KP
16,535
16.3% share
13,232g
198 CS · 8.2/m
Nicotine abuser#EUNE
Thresh · Support
0 / 4 / 23
54.8% KP
7,646
7.6% share
7,928g
18 CS · 0.7/m
Red side
DefeatSeseseba#EUNE
Jax · Top
4 / 8 / 4
34.8% KP
14,762
23.7% share
9,851g
156 CS · 6.5/m
Zolwík#EUNE
Rek'Sai · Jungle
7 / 8 / 9
69.6% KP
10,649
17.1% share
12,039g
157 CS · 6.5/m
Shikamaruツ#666
Lissandra · Mid
3 / 10 / 5
34.8% KP
14,039
22.5% share
8,565g
167 CS · 6.9/m
SmurfFromHell#EUNE
Miss Fortune · ADC
2 / 8 / 4
26.1% KP
11,846
19% share
10,645g
198 CS · 8.2/m
Bitie#BITIE
LeBlanc · Support
7 / 8 / 7
60.9% KP
11,011
17.7% share
9,355g
54 CS · 2.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
