Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Victory
Ranked Solo/Duo · 95 days ago
13 / 2 / 7
K / D / A
69%
Kill participation
1,568.1
Damage / min
15,872g
627.4 gold / min
15
6 placed · 1 cleared
247
9.8 CS / min
Objective control
2
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
1
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryTomíno1#bagr
Ornn · Top
2 / 3 / 4
20.7% KP
9,814
10.1% share
8,139g
147 CS · 5.8/m
Čuspic nešlo nic#6969
Master Yi · Jungle
4 / 7 / 7
37.9% KP
17,434
18% share
10,785g
185 CS · 7.3/m
Bitie#BITIE
Syndra · Mid
13 / 2 / 7
69% KP
39,672
40.9% share
15,872g
247 CS · 9.8/m
Gold peaker#RIP
Kalista · ADC
7 / 4 / 8
51.7% KP
19,325
19.9% share
13,921g
228 CS · 9/m
Latom#Aura
Rell · Support
3 / 6 / 17
69% KP
10,744
11.1% share
8,820g
19 CS · 0.8/m
Red side
DefeatCaesar Zeppeli#Hamon
Riven · Top
3 / 5 / 0
13.6% KP
10,733
17.8% share
8,700g
160 CS · 6.3/m
Łűńåćy őƒ ÂÐÇ#ZERO
Sylas · Jungle
10 / 3 / 4
63.6% KP
15,181
25.2% share
14,237g
202 CS · 8/m
Goody#LFT
Vladimir · Mid
3 / 6 / 0
13.6% KP
11,347
18.9% share
8,777g
186 CS · 7.4/m
Phasmaa#MEOW
Seraphine · ADC
4 / 7 / 8
54.5% KP
14,294
23.8% share
10,510g
191 CS · 7.5/m
Kolton#2115
Leona · Support
2 / 8 / 10
54.5% KP
8,630
14.3% share
7,688g
29 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
