Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Victory
Ranked Solo/Duo · 95 days ago
9 / 7 / 12
K / D / A
61.8%
Kill participation
903.8
Damage / min
12,141g
495.6 gold / min
18
9 placed · 0 cleared
202
8.2 CS / min
Objective control
1
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorythe best kata #EUNE
Volibear · Top
4 / 4 / 6
29.4% KP
13,067
14.1% share
10,009g
184 CS · 7.5/m
KXQ#EUNE
Jayce · Jungle
10 / 3 / 11
61.8% KP
25,403
27.3% share
14,110g
179 CS · 7.3/m
Bitie#BITIE
Syndra · Mid
9 / 7 / 12
61.8% KP
22,142
23.8% share
12,141g
202 CS · 8.2/m
MOBE Stellar#MOBE
Lucian · ADC
6 / 4 / 17
67.6% KP
23,545
25.3% share
12,961g
179 CS · 7.3/m
Maria603#AN R
Seraphine · Support
5 / 4 / 17
64.7% KP
8,777
9.4% share
8,498g
36 CS · 1.5/m
Red side
DefeatAlex93ovo#chi
Pantheon · Top
1 / 5 / 6
31.8% KP
9,698
13.1% share
7,652g
150 CS · 6.1/m
난 정말 미쳐다#아쁘다
Hecarim · Jungle
7 / 7 / 4
50% KP
12,425
16.8% share
11,395g
209 CS · 8.5/m
Made in Heaven#losxc
Akshan · Mid
5 / 5 / 6
50% KP
20,594
27.8% share
11,009g
210 CS · 8.6/m
Ockaal#EUNE
Viktor · ADC
5 / 6 / 5
45.5% KP
22,166
30% share
10,244g
173 CS · 7.1/m
SKYLA KAI AIRCON#EUNE
Camille · Support
4 / 11 / 7
50% KP
9,080
12.3% share
7,866g
21 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
