Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Anivia
Defeat
Ranked Flex · 95 days ago
8 / 9 / 11
K / D / A
54.3%
Kill participation
941.3
Damage / min
12,017g
471.3 gold / min
17
11 placed · 0 cleared
162
6.4 CS / min
Objective control
3
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
1
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatgapujom mnie#gap
Ezreal · Top
7 / 7 / 5
34.3% KP
23,218
20.4% share
10,516g
187 CS · 7.3/m
iLfLaIPaula#EUNE
Kha'Zix · Jungle
8 / 5 / 4
34.3% KP
21,714
19.1% share
12,634g
163 CS · 6.4/m
sprile10#EUNE
Jayce · Mid
6 / 8 / 5
31.4% KP
21,436
18.8% share
9,463g
172 CS · 6.7/m
Bitie#BITIE
Anivia · ADC
8 / 9 / 11
54.3% KP
24,003
21.1% share
12,017g
162 CS · 6.4/m
Lulus feet#192
Vel'Koz · Support
6 / 8 / 10
45.7% KP
23,599
20.7% share
8,757g
44 CS · 1.7/m
Red side
VictoryΓιωργος#13118
Gangplank · Top
11 / 6 / 7
48.6% KP
30,934
27.7% share
14,964g
194 CS · 7.6/m
Volray#n1hec
Hecarim · Jungle
9 / 8 / 10
51.4% KP
24,033
21.5% share
12,894g
189 CS · 7.4/m
绝不服输#ywnn
Sylas · Mid
13 / 8 / 7
54.1% KP
29,299
26.2% share
12,464g
140 CS · 5.5/m
Vayneovic#016
Miss Fortune · ADC
3 / 7 / 5
21.6% KP
15,884
14.2% share
10,807g
197 CS · 7.7/m
Napletek Jasuło#EUNE
Karma · Support
1 / 6 / 15
43.2% KP
11,621
10.4% share
7,702g
22 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
