Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Victory
Ranked Solo/Duo · 94 days ago
9 / 6 / 12
K / D / A
51.2%
Kill participation
1,181.8
Damage / min
16,180g
500.9 gold / min
11
9 placed · 1 cleared
262
8.1 CS / min
Objective control
5
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorymlecyk#mleko
Zaahen · Top
0 / 8 / 13
31.7% KP
24,101
15.7% share
11,341g
220 CS · 6.8/m
THAN0S#EUNE
Wukong · Jungle
17 / 3 / 7
58.5% KP
33,467
21.8% share
19,654g
277 CS · 8.6/m
DOPAMINE MAXXER#DOPE
Katarina · Mid
14 / 7 / 5
46.3% KP
46,709
30.4% share
16,817g
238 CS · 7.4/m
Bitie#BITIE
Syndra · ADC
9 / 6 / 12
51.2% KP
38,171
24.9% share
16,180g
262 CS · 8.1/m
mαtey#EUNE
Pyke · Support
1 / 8 / 13
34.1% KP
11,141
7.3% share
9,896g
36 CS · 1.1/m
Red side
DefeatMrs Baxtrix#EUNE
Malphite · Top
6 / 5 / 7
40.6% KP
35,262
29% share
12,592g
254 CS · 7.9/m
Villafonseca#6969
Vi · Jungle
4 / 11 / 10
43.8% KP
15,342
12.6% share
11,608g
194 CS · 6/m
50 burger#yummy
Irelia · Mid
6 / 8 / 7
40.6% KP
20,191
16.6% share
12,878g
246 CS · 7.6/m
Mave#00088
Mel · ADC
13 / 9 / 7
62.5% KP
42,749
35.1% share
16,173g
227 CS · 7/m
MichaelAverage#1479
Janna · Support
3 / 8 / 14
53.1% KP
8,162
6.7% share
9,543g
21 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
