Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zed
Victory
Summoner's Rift · 93 days ago
10 / 5 / 16
K / D / A
59.1%
Kill participation
1,353.4
Damage / min
16,507g
539.4 gold / min
28
4 placed · 1 cleared
200
6.5 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySMECAR1#EUNE1
Garen · Top
11 / 2 / 5
36.4% KP
25,603
16.7% share
17,496g
285 CS · 9.3/m
Bitie#BITIE
Zed · Jungle
10 / 5 / 16
59.1% KP
41,414
27% share
16,507g
200 CS · 6.5/m
Zorby#Zoe
Vex · Mid
8 / 3 / 20
63.6% KP
36,906
24.1% share
13,337g
178 CS · 5.8/m
bobby#zzzz
Mel · ADC
13 / 5 / 10
52.3% KP
37,315
24.3% share
17,551g
287 CS · 9.4/m
xiaobaopyke#zz1
Nautilus · Support
2 / 9 / 25
61.4% KP
12,083
7.9% share
9,981g
31 CS · 1/m
Red side
DefeatLateralExpert#LAE
Ambessa · Top
2 / 8 / 2
16.7% KP
18,826
18.4% share
9,737g
225 CS · 7.4/m
CosminThunde#EUNE
Jax · Jungle
4 / 8 / 12
66.7% KP
16,122
15.7% share
12,697g
206 CS · 6.7/m
Ais#zeu
LeBlanc · Mid
4 / 9 / 5
37.5% KP
20,258
19.8% share
11,310g
216 CS · 7.1/m
Blue#KR339
Ezreal · ADC
9 / 11 / 6
62.5% KP
31,721
31% share
14,486g
227 CS · 7.4/m
Morgano#NatMK
Amumu · Support
5 / 8 / 13
75% KP
15,519
15.1% share
10,166g
33 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
