Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Singed
Defeat
Ranked Flex · 84 days ago
3 / 15 / 18
K / D / A
56.8%
Kill participation
557.7
Damage / min
11,416g
348.2 gold / min
61
29 placed · 0 cleared
73
2.2 CS / min
Objective control
4
Dragons
1
Baron
13
Towers
5
Inhibitors
0
Herald
0
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryGizmox#EUNE
Teemo · Top
16 / 13 / 11
45.8% KP
43,050
25.5% share
16,946g
232 CS · 7.1/m
corazon#east
Jarvan IV · Jungle
15 / 7 / 21
61% KP
30,306
18% share
16,557g
166 CS · 5.1/m
Nex#imp
Aurora · Mid
12 / 8 / 10
37.3% KP
42,458
25.2% share
15,538g
246 CS · 7.5/m
Ptakopysk Perry#EUNE1
Tristana · ADC
15 / 5 / 10
42.4% KP
40,915
24.2% share
21,137g
313 CS · 9.5/m
CUTEAF#EUNE
Yuumi · Support
1 / 4 / 32
55.9% KP
12,017
7.1% share
10,626g
22 CS · 0.7/m
Red side
Defeatxiaobaopyke#zz1
Ambessa · Top
11 / 11 / 4
40.5% KP
28,292
24.3% share
14,640g
205 CS · 6.3/m
Lulus feet#192
Nunu & Willump · Jungle
12 / 16 / 11
62.2% KP
29,330
25.2% share
14,560g
165 CS · 5/m
Slezy#SIAB
Ezreal · Mid
11 / 8 / 6
45.9% KP
34,131
29.3% share
16,984g
237 CS · 7.2/m
kitty with bpd#xωx
Seraphine · ADC
0 / 9 / 10
27% KP
6,352
5.5% share
9,133g
136 CS · 4.1/m
Bitie#BITIE
Singed · Support
3 / 15 / 18
56.8% KP
18,283
15.7% share
11,416g
73 CS · 2.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
