Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Darius
Victory
Ranked Flex · 83 days ago
15 / 4 / 7
K / D / A
51.2%
Kill participation
1,197.2
Damage / min
15,340g
502.4 gold / min
21
4 placed · 4 cleared
239
7.8 CS / min
Objective control
4
Dragons
0
Baron
10
Towers
2
Inhibitors
0
Herald
1
Dragons
1
Baron
6
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryBitie#BITIE
Darius · Top
15 / 4 / 7
51.2% KP
36,554
28.5% share
15,340g
239 CS · 7.8/m
Lulus feet#192
Qiyana · Jungle
10 / 5 / 9
44.2% KP
27,154
21.2% share
14,516g
224 CS · 7.3/m
Slezy#SIAB
Ezreal · Mid
7 / 6 / 9
37.2% KP
37,361
29.2% share
12,649g
197 CS · 6.5/m
i love sushi#mia
Seraphine · ADC
10 / 4 / 12
51.2% KP
17,374
13.6% share
14,021g
205 CS · 6.7/m
kitty with bpd#xωx
Lux · Support
1 / 5 / 15
37.2% KP
9,599
7.5% share
8,628g
35 CS · 1.1/m
Red side
DefeatCriMzoN#1Sett
Sett · Top
4 / 14 / 1
20.8% KP
22,068
21.6% share
11,909g
193 CS · 6.3/m
Blaike Dark#SG21
Kayn · Jungle
15 / 10 / 6
87.5% KP
41,164
40.4% share
17,326g
185 CS · 6.1/m
Kazuto#akeno
Akali · Mid
1 / 9 / 5
25% KP
12,465
12.2% share
10,302g
157 CS · 5.1/m
DamnedSnake#EUNE
Malzahar · ADC
1 / 4 / 7
33.3% KP
19,354
19% share
12,749g
241 CS · 7.9/m
Тъмни#свара
Senna · Support
3 / 6 / 9
50% KP
6,937
6.8% share
9,793g
31 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
