Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Camille
Defeat
Ranked Solo/Duo · 79 days ago
9 / 11 / 16
K / D / A
73.5%
Kill participation
806.5
Damage / min
13,263g
429.9 gold / min
100
38 placed · 12 cleared
36
1.2 CS / min
Objective control
3
Dragons
1
Baron
12
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryjakup#rivn
Riven · Top
8 / 8 / 9
32.1% KP
22,708
14.2% share
15,267g
204 CS · 6.6/m
I Miss Her Eyes#Blue
Nocturne · Jungle
21 / 7 / 7
52.8% KP
48,489
30.3% share
18,153g
263 CS · 8.5/m
Hjalte2#EUNE
Orianna · Mid
5 / 3 / 18
43.4% KP
33,734
21.1% share
14,723g
239 CS · 7.7/m
Pain#Supp
Hwei · ADC
6 / 8 / 12
34% KP
28,945
18.1% share
13,923g
207 CS · 6.7/m
shizeR#style
Senna · Support
13 / 8 / 21
64.2% KP
26,113
16.3% share
14,645g
45 CS · 1.5/m
Red side
DefeatNihilist irl v7#EUNE
Gangplank · Top
4 / 11 / 11
44.1% KP
27,283
25.9% share
12,628g
229 CS · 7.4/m
InsaneRobča#EUNE
Bel'Veth · Jungle
8 / 11 / 6
41.2% KP
15,733
14.9% share
13,111g
197 CS · 6.4/m
deeplove#spedy
Katarina · Mid
10 / 9 / 9
55.9% KP
25,391
24.1% share
14,634g
200 CS · 6.5/m
ur hot step bro #EUNE
Fiora · ADC
3 / 11 / 3
17.6% KP
12,149
11.5% share
12,100g
228 CS · 7.4/m
Bitie#BITIE
Camille · Support
9 / 11 / 16
73.5% KP
24,880
23.6% share
13,263g
36 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
