Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Gnar
Victory
Ranked Solo/Duo · 79 days ago
6 / 8 / 8
K / D / A
38.9%
Kill participation
1,022.7
Damage / min
11,360g
382.5 gold / min
18
9 placed · 0 cleared
197
6.6 CS / min
Objective control
2
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatF 5#kujou
Darius · Top
8 / 6 / 5
43.3% KP
29,601
29.5% share
12,607g
202 CS · 6.8/m
Xisotsixlas#ATHS
Diana · Jungle
8 / 9 / 7
50% KP
17,457
17.4% share
13,455g
197 CS · 6.6/m
komandata#Nerf
Yasuo · Mid
3 / 7 / 3
20% KP
19,258
19.2% share
11,475g
250 CS · 8.4/m
clarting#miten
Lux · ADC
7 / 8 / 9
53.3% KP
21,107
21% share
12,132g
177 CS · 6/m
temp12222222#ЕUW
Nami · Support
4 / 6 / 15
63.3% KP
12,860
12.8% share
8,921g
17 CS · 0.6/m
Red side
VictoryBitie#BITIE
Gnar · Top
6 / 8 / 8
38.9% KP
30,374
24% share
11,360g
197 CS · 6.6/m
SerenityGO#EUNE
Kindred · Jungle
7 / 5 / 6
36.1% KP
21,303
16.8% share
13,398g
239 CS · 8/m
Lord Of UwU#sigma
Lulu · Mid
1 / 2 / 21
61.1% KP
10,518
8.3% share
10,246g
155 CS · 5.2/m
Bob The Kebob#PASTA
Lucian · ADC
20 / 8 / 7
75% KP
55,195
43.5% share
20,484g
235 CS · 7.9/m
LunaTown#EUNE
Taric · Support
2 / 7 / 26
77.8% KP
9,390
7.4% share
10,383g
39 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
