Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Graves
Defeat
Ranked Solo/Duo · 71 days ago
5 / 15 / 5
K / D / A
38.5%
Kill participation
478.7
Damage / min
13,360g
425.9 gold / min
21
5 placed · 2 cleared
225
7.2 CS / min
Objective control
4
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorywhyU#EUNE
Mordekaiser · Top
9 / 4 / 6
34.1% KP
31,042
22.3% share
14,957g
260 CS · 8.3/m
fill only#chall
Qiyana · Jungle
18 / 3 / 6
54.5% KP
29,279
21% share
18,124g
237 CS · 7.6/m
Primeloryz#EUNE
Annie · Mid
8 / 7 / 15
52.3% KP
29,265
21% share
13,593g
200 CS · 6.4/m
ver9k#99999
Sivir · ADC
4 / 6 / 19
52.3% KP
34,758
24.9% share
16,290g
286 CS · 9.1/m
Pacmario#Efood
Camille · Support
5 / 6 / 15
45.5% KP
15,039
10.8% share
10,714g
30 CS · 1/m
Red side
DefeatNèvèr 0nè#EUNE
Malphite · Top
1 / 7 / 7
30.8% KP
21,397
21.7% share
10,033g
251 CS · 8/m
Bitie#BITIE
Graves · Jungle
5 / 15 / 5
38.5% KP
15,015
15.2% share
13,360g
225 CS · 7.2/m
J0HN KIRIAK0U#humus
Talon · Mid
14 / 7 / 5
73.1% KP
35,337
35.8% share
17,393g
264 CS · 8.4/m
Ranní Kýbl#TREN
Vladimir · ADC
4 / 5 / 8
46.2% KP
20,558
20.8% share
12,839g
241 CS · 7.7/m
MAJITELGAMESTOPU#GME
Nautilus · Support
2 / 10 / 11
50% KP
6,434
6.5% share
8,195g
31 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
