Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Victory
Ranked Solo/Duo · 69 days ago
4 / 5 / 5
K / D / A
30%
Kill participation
956.6
Damage / min
12,443g
486.4 gold / min
19
7 placed · 1 cleared
218
8.5 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryDoknes43#EUNE
Olaf · Top
12 / 3 / 3
50% KP
29,130
34.2% share
14,628g
251 CS · 9.8/m
Djole#3002
Evelynn · Jungle
3 / 1 / 8
36.7% KP
11,976
14% share
12,199g
223 CS · 8.7/m
Bitie#BITIE
Syndra · Mid
4 / 5 / 5
30% KP
24,474
28.7% share
12,443g
218 CS · 8.5/m
DICTATOR B#6769
Jhin · ADC
10 / 1 / 3
43.3% KP
14,175
16.6% share
13,578g
236 CS · 9.2/m
SoldierKillJoy#Moo
Alistar · Support
1 / 2 / 13
46.7% KP
5,541
6.5% share
7,904g
23 CS · 0.9/m
Red side
DefeatRafaSei#EUNE
Teemo · Top
2 / 9 / 3
41.7% KP
18,479
30.5% share
9,253g
219 CS · 8.6/m
Aleksa#MID
Hecarim · Jungle
5 / 5 / 1
50% KP
13,691
22.6% share
10,999g
217 CS · 8.5/m
toy soldier#sld33
Yone · Mid
2 / 6 / 1
25% KP
8,784
14.5% share
8,277g
191 CS · 7.5/m
wdhs#EUNE
Xerath · ADC
3 / 6 / 1
33.3% KP
16,157
26.7% share
10,487g
224 CS · 8.8/m
She Took My LP#Dvrce
Yuumi · Support
0 / 4 / 4
33.3% KP
3,515
5.8% share
5,555g
13 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
