Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Camille
Victory
Ranked Solo/Duo · 69 days ago
10 / 8 / 19
K / D / A
78.4%
Kill participation
984.6
Damage / min
12,470g
457.3 gold / min
99
44 placed · 6 cleared
32
1.2 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatCraKed#EUNE
Fiora · Top
4 / 8 / 4
25.8% KP
18,916
20.2% share
9,883g
168 CS · 6.2/m
HYK HYUNKEL#994
Elise · Jungle
7 / 11 / 13
64.5% KP
21,599
23.1% share
11,574g
150 CS · 5.5/m
Gliwicki Rzeźnik#EUNE
Zed · Mid
12 / 11 / 6
58.1% KP
29,061
31% share
16,910g
207 CS · 7.6/m
Y Que Fue#042
Lux · ADC
4 / 2 / 6
32.3% KP
13,129
14% share
10,395g
193 CS · 7.1/m
불 속으로 몸을 던져라#인종차별
Bard · Support
4 / 5 / 12
51.6% KP
10,899
11.6% share
9,119g
23 CS · 0.8/m
Red side
VictoryWhyThisChamp#EUNE
Akshan · Top
4 / 8 / 8
32.4% KP
20,110
19.5% share
10,904g
181 CS · 6.6/m
Regnum#EUNE1
Rek'Sai · Jungle
4 / 3 / 13
45.9% KP
14,983
14.6% share
12,295g
186 CS · 6.8/m
rehoe#0000
Yasuo · Mid
12 / 9 / 5
45.9% KP
24,280
23.6% share
14,409g
239 CS · 8.8/m
Dimisek0#EUNE
Cassiopeia · ADC
7 / 3 / 0
18.9% KP
16,668
16.2% share
12,211g
242 CS · 8.9/m
Bitie#BITIE
Camille · Support
10 / 8 / 19
78.4% KP
26,847
26.1% share
12,470g
32 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
