Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kayn
Defeat
Ranked Solo/Duo · 65 days ago
5 / 5 / 6
K / D / A
55%
Kill participation
822.3
Damage / min
12,130g
433.5 gold / min
25
3 placed · 1 cleared
215
7.7 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatIsagi Yoichi#Luck9
Mordekaiser · Top
6 / 7 / 5
55% KP
26,603
29.2% share
10,802g
188 CS · 6.7/m
Bitie#BITIE
Kayn · Jungle
5 / 5 / 6
55% KP
23,011
25.2% share
12,130g
215 CS · 7.7/m
nikczemnik#4690
Zed · Mid
3 / 6 / 4
35% KP
17,867
19.6% share
10,467g
241 CS · 8.6/m
G2 JokerS M#2137
Mel · ADC
4 / 8 / 2
30% KP
16,180
17.7% share
10,381g
205 CS · 7.3/m
MrKrabs#FREE
Janna · Support
2 / 9 / 10
60% KP
7,571
8.3% share
8,044g
39 CS · 1.4/m
Red side
VictoryRewright#Kiraj
Singed · Top
3 / 8 / 8
31.4% KP
15,795
13.9% share
11,548g
220 CS · 7.9/m
ALT GIRL LOVER#1586
Udyr · Jungle
9 / 3 / 9
51.4% KP
27,678
24.3% share
14,366g
244 CS · 8.7/m
Burby01#Carry
Viktor · Mid
11 / 4 / 6
48.6% KP
29,166
25.6% share
12,901g
216 CS · 7.7/m
Gorkvv#EUNE
Vladimir · ADC
9 / 1 / 3
34.3% KP
30,985
27.2% share
17,322g
335 CS · 12/m
Motýlek Milík#Baldy
Blitzcrank · Support
3 / 4 / 19
62.9% KP
10,301
9% share
9,408g
22 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
