Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Defeat
Ranked Solo/Duo · 62 days ago
0 / 6 / 1
K / D / A
12.5%
Kill participation
524.5
Damage / min
7,651g
315.3 gold / min
14
8 placed · 1 cleared
189
7.8 CS / min
Objective control
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatGrabTheMoment#EUNE
Gangplank · Top
0 / 10 / 3
37.5% KP
13,972
22.6% share
7,381g
170 CS · 7/m
snanvaa#HWEI
Kha'Zix · Jungle
3 / 9 / 1
50% KP
14,134
22.9% share
9,293g
146 CS · 6/m
zaraza2000#EUNE
Swain · Mid
5 / 3 / 1
75% KP
13,632
22.1% share
10,497g
198 CS · 8.2/m
Bitie#BITIE
Syndra · ADC
0 / 6 / 1
12.5% KP
12,728
20.6% share
7,651g
189 CS · 7.8/m
Soviet Penguin#EUNE1
Nautilus · Support
0 / 9 / 4
50% KP
7,233
11.7% share
5,421g
20 CS · 0.8/m
Red side
VictoryOliś#EUΝE
K'Sante · Top
9 / 0 / 9
48.6% KP
22,067
23.5% share
11,694g
199 CS · 8.2/m
tunnel to summer#000
Talon · Jungle
12 / 1 / 12
64.9% KP
26,076
27.8% share
13,982g
218 CS · 9/m
SamsonXD#2137
Locke · Mid
8 / 4 / 4
32.4% KP
11,627
12.4% share
10,964g
164 CS · 6.8/m
prdik smrdik#dndn
Ziggs · ADC
6 / 2 / 12
48.6% KP
26,904
28.7% share
12,425g
229 CS · 9.4/m
xiaobaopyke#zz1
Shen · Support
2 / 1 / 19
56.8% KP
7,181
7.7% share
8,075g
30 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
