Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kha'Zix
Victory
Ranked Solo/Duo · 60 days ago
21 / 4 / 9
K / D / A
58.8%
Kill participation
1,621.9
Damage / min
18,275g
655 gold / min
31
3 placed · 5 cleared
256
9.2 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatWicia#Bloom
Gnar · Top
0 / 13 / 7
28% KP
11,639
11.9% share
7,460g
129 CS · 4.6/m
Łűńåćy őƒ ÂÐÇ#ZERO
Locke · Jungle
10 / 6 / 6
64% KP
20,665
21.1% share
14,162g
172 CS · 6.2/m
sld sapnu puás#EUNE
Zed · Mid
10 / 12 / 4
56% KP
32,900
33.7% share
14,621g
170 CS · 6.1/m
jevac ci matke#hell
Vladimir · ADC
5 / 8 / 7
48% KP
18,428
18.9% share
11,940g
227 CS · 8.1/m
Peto#noob
Skarner · Support
0 / 12 / 15
60% KP
14,099
14.4% share
7,184g
10 CS · 0.4/m
Red side
VictoryRögan#EUNE
Vayne · Top
9 / 5 / 9
35.3% KP
18,525
12.9% share
12,452g
194 CS · 7/m
Bitie#BITIE
Kha'Zix · Jungle
21 / 4 / 9
58.8% KP
45,250
31.6% share
18,275g
256 CS · 9.2/m
hosubi#lav
Syndra · Mid
10 / 5 / 18
54.9% KP
40,557
28.3% share
12,716g
192 CS · 6.9/m
Johnny Friteza#EUNE
Senna · ADC
5 / 8 / 15
39.2% KP
21,598
15.1% share
11,197g
138 CS · 4.9/m
wenglus#丶ˇωˇ
Nami · Support
6 / 3 / 29
68.6% KP
17,162
12% share
10,289g
19 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
