Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Defeat
Ranked Solo/Duo · 60 days ago
5 / 10 / 7
K / D / A
63.2%
Kill participation
658.8
Damage / min
8,152g
373.4 gold / min
46
20 placed · 5 cleared
31
1.4 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
1
Herald
3
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatYouWhy#EUNE
Poppy · Top
3 / 5 / 4
36.8% KP
14,180
20.8% share
8,091g
173 CS · 7.9/m
petok666#EUNE1
Graves · Jungle
4 / 5 / 6
52.6% KP
9,745
14.3% share
9,580g
151 CS · 6.9/m
Aurelion Biber#EUNE
Zed · Mid
5 / 9 / 6
57.9% KP
12,706
18.7% share
8,987g
146 CS · 6.7/m
Johnny Friteza#EUNE
Ziggs · ADC
2 / 8 / 2
21.1% KP
17,052
25.1% share
7,734g
148 CS · 6.8/m
Bitie#BITIE
Sylas · Support
5 / 10 / 7
63.2% KP
14,383
21.1% share
8,152g
31 CS · 1.4/m
Red side
VictoryCarve a path#EUNE
Darius · Top
4 / 5 / 4
22.2% KP
18,821
21.1% share
9,779g
188 CS · 8.6/m
RageHub#EUNE
Aatrox · Jungle
16 / 2 / 6
61.1% KP
22,249
24.9% share
13,176g
167 CS · 7.6/m
timsev#Love
Taliyah · Mid
7 / 6 / 10
47.2% KP
18,681
20.9% share
10,237g
170 CS · 7.8/m
HLE3p85rn708#ROGER
Jinx · ADC
8 / 3 / 9
47.2% KP
18,512
20.7% share
12,514g
190 CS · 8.7/m
Stefkec#S n Y
Seraphine · Support
1 / 3 / 21
61.1% KP
11,063
12.4% share
7,836g
30 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
