Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ambessa
Defeat
Ranked Solo/Duo · 56 days ago
4 / 6 / 3
K / D / A
46.7%
Kill participation
699.6
Damage / min
10,616g
394.9 gold / min
24
9 placed · 1 cleared
212
7.9 CS / min
Objective control
3
Dragons
1
Baron
11
Towers
3
Inhibitors
0
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryTryhardEkko#Ekko
Ekko · Top
8 / 5 / 3
32.4% KP
19,985
23.6% share
11,091g
168 CS · 6.2/m
Blumensaft#00000
Hecarim · Jungle
15 / 4 / 9
70.6% KP
29,460
34.8% share
16,190g
230 CS · 8.6/m
hype me up adi#999
Yone · Mid
4 / 2 / 6
29.4% KP
14,521
17.2% share
12,733g
254 CS · 9.4/m
Yuki#puppy
Hwei · ADC
4 / 2 / 8
35.3% KP
12,227
14.4% share
11,135g
186 CS · 6.9/m
AMON ZØDIAC#AVE
Maokai · Support
3 / 2 / 15
52.9% KP
8,475
10% share
9,021g
31 CS · 1.2/m
Red side
DefeatBitie#BITIE
Ambessa · Top
4 / 6 / 3
46.7% KP
18,807
22.8% share
10,616g
212 CS · 7.9/m
rerank1#who
Jarvan IV · Jungle
1 / 7 / 6
46.7% KP
5,870
7.1% share
8,171g
131 CS · 4.9/m
Bojler#BOT
Aurora · Mid
5 / 5 / 2
46.7% KP
24,589
29.8% share
10,755g
211 CS · 7.8/m
Ryomen Sukuna#lav
Ezreal · ADC
4 / 7 / 0
26.7% KP
28,250
34.3% share
10,651g
212 CS · 7.9/m
정글 킹 악센트#니달리
Janna · Support
1 / 9 / 7
53.3% KP
4,941
6% share
6,847g
16 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
