Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viego
Victory
Ranked Solo/Duo · 54 days ago
13 / 2 / 4
K / D / A
56.7%
Kill participation
813.2
Damage / min
15,529g
518.2 gold / min
29
11 placed · 0 cleared
215
7.2 CS / min
Objective control
3
Dragons
2
Baron
11
Towers
3
Inhibitors
0
Herald
1
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryGNS#MNC
Gwen · Top
4 / 1 / 4
26.7% KP
23,608
25.8% share
13,434g
264 CS · 8.8/m
Bitie#BITIE
Viego · Jungle
13 / 2 / 4
56.7% KP
24,368
26.7% share
15,529g
215 CS · 7.2/m
szolim#meow
Locke · Mid
12 / 4 / 5
56.7% KP
24,672
27% share
13,798g
230 CS · 7.7/m
Nos#2901
Aphelios · ADC
0 / 3 / 4
13.3% KP
12,832
14% share
13,327g
258 CS · 8.6/m
Wicia#Bloom
Soraka · Support
1 / 1 / 17
60% KP
5,928
6.5% share
9,090g
19 CS · 0.6/m
Red side
DefeatDJFrytek#EUNE
Riven · Top
2 / 5 / 1
27.3% KP
16,413
17.3% share
11,327g
246 CS · 8.2/m
raw milk deluxe#cow
Talon · Jungle
5 / 5 / 1
54.5% KP
17,056
17.9% share
12,372g
231 CS · 7.7/m
Gruby Kotlet#PYRY
Viktor · Mid
1 / 7 / 5
54.5% KP
22,304
23.5% share
10,700g
254 CS · 8.5/m
Kazushi#2137
Ezreal · ADC
2 / 2 / 3
45.5% KP
22,197
23.3% share
13,693g
277 CS · 9.2/m
Terrashape#ixtal
Brand · Support
1 / 11 / 2
27.3% KP
17,140
18% share
7,525g
42 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
