Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kha'Zix
Defeat
Ranked Solo/Duo · 54 days ago
7 / 6 / 6
K / D / A
41.9%
Kill participation
483.5
Damage / min
11,638g
417.6 gold / min
31
7 placed · 5 cleared
193
6.9 CS / min
Objective control
4
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryfine wit it#lilo
Gangplank · Top
0 / 6 / 7
18.9% KP
9,128
10.2% share
9,687g
192 CS · 6.9/m
Ben 10 Dyr#R 1
Udyr · Jungle
10 / 5 / 11
56.8% KP
17,090
19.1% share
16,609g
241 CS · 8.6/m
ryomen sukuna#stark
Vex · Mid
10 / 4 / 11
56.8% KP
25,487
28.5% share
14,701g
213 CS · 7.6/m
YSMWJHPYA#EWAMF
Twitch · ADC
16 / 7 / 7
62.2% KP
33,395
37.3% share
16,293g
198 CS · 7.1/m
Jazavac#AKI
Janna · Support
1 / 9 / 23
64.9% KP
4,467
5% share
8,964g
19 CS · 0.7/m
Red side
DefeatPEKISHA#PEKI
Rumble · Top
2 / 4 / 7
29% KP
17,427
21.7% share
10,056g
214 CS · 7.7/m
Bitie#BITIE
Kha'Zix · Jungle
7 / 6 / 6
41.9% KP
13,474
16.8% share
11,638g
193 CS · 6.9/m
Adelin#SCAR
LeBlanc · Mid
11 / 10 / 4
48.4% KP
20,714
25.8% share
12,800g
209 CS · 7.5/m
qdwqdwqqwdqwdq#dwqdq
Kai'Sa · ADC
7 / 9 / 8
48.4% KP
21,182
26.4% share
14,549g
241 CS · 8.6/m
Sythal#1337
Nautilus · Support
4 / 8 / 11
48.4% KP
7,336
9.2% share
7,979g
19 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
