Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kayn
Victory
Ranked Solo/Duo · 54 days ago
9 / 6 / 10
K / D / A
48.7%
Kill participation
811.4
Damage / min
14,854g
498.2 gold / min
19
3 placed · 3 cleared
213
7.1 CS / min
Objective control
1
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryAsdlik#IRON9
Mordekaiser · Top
8 / 6 / 6
35.9% KP
20,099
16.2% share
13,070g
217 CS · 7.3/m
Bitie#BITIE
Kayn · Jungle
9 / 6 / 10
48.7% KP
24,193
19.5% share
14,854g
213 CS · 7.1/m
High Class#11111
LeBlanc · Mid
11 / 4 / 12
59% KP
35,051
28.3% share
13,054g
171 CS · 5.7/m
StillFishingURF#EUNE
Hwei · ADC
7 / 8 / 11
46.2% KP
19,250
15.5% share
13,935g
226 CS · 7.6/m
ZenDaR#EUNE
Senna · Support
4 / 5 / 18
56.4% KP
25,461
20.5% share
11,411g
31 CS · 1/m
Red side
DefeatSlezy#SIAB
Olaf · Top
6 / 10 / 3
31% KP
22,463
22.2% share
12,121g
232 CS · 7.8/m
Ben 10 Dyr#R 1
Udyr · Jungle
6 / 7 / 2
27.6% KP
16,651
16.4% share
13,963g
249 CS · 8.4/m
hussars meretrix#EUNE
Ekko · Mid
6 / 6 / 4
34.5% KP
24,979
24.6% share
12,504g
216 CS · 7.2/m
Let me Spin Pls#EUNE
Samira · ADC
10 / 8 / 5
51.7% KP
28,851
28.5% share
16,110g
257 CS · 8.6/m
Sythal#1337
Nautilus · Support
1 / 8 / 11
41.4% KP
8,414
8.3% share
8,413g
32 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
