Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ahri
Victory
Ranked Solo/Duo · 54 days ago
5 / 7 / 8
K / D / A
36.1%
Kill participation
571.2
Damage / min
13,129g
389.2 gold / min
19
6 placed · 1 cleared
215
6.4 CS / min
Objective control
1
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatY Que Fue#042
Gangplank · Top
2 / 5 / 9
40.7% KP
28,220
24.4% share
13,511g
281 CS · 8.3/m
Ben 10 Dyr#R 1
Udyr · Jungle
3 / 7 / 7
37% KP
14,849
12.8% share
14,800g
227 CS · 6.7/m
Galați#77251
Akali · Mid
10 / 5 / 7
63% KP
35,788
31% share
16,088g
265 CS · 7.9/m
Let me Spin Pls#EUNE
Samira · ADC
10 / 12 / 3
48.1% KP
24,804
21.5% share
15,129g
217 CS · 6.4/m
2 3 BPG#1906
Thresh · Support
2 / 7 / 15
63% KP
11,916
10.3% share
9,543g
37 CS · 1.1/m
Red side
VictoryAristotelhs#999
Fiora · Top
13 / 3 / 6
52.8% KP
37,892
32.8% share
20,980g
304 CS · 9/m
12345#ari
Bel'Veth · Jungle
7 / 5 / 11
50% KP
18,608
16.1% share
16,756g
275 CS · 8.2/m
Bitie#BITIE
Ahri · Mid
5 / 7 / 8
36.1% KP
19,270
16.7% share
13,129g
215 CS · 6.4/m
FlorWin#EUNE
Miss Fortune · ADC
10 / 7 / 11
58.3% KP
31,423
27.2% share
17,439g
263 CS · 7.8/m
Bate Lyubi#EUNE
Leona · Support
1 / 5 / 21
61.1% KP
8,297
7.2% share
9,997g
33 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
