Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Malphite
Victory
Ranked Solo/Duo · 54 days ago
2 / 6 / 14
K / D / A
38.1%
Kill participation
691.1
Damage / min
11,692g
378.2 gold / min
32
13 placed · 4 cleared
205
6.6 CS / min
Objective control
2
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat12345#ari
Naafiri · Top
5 / 9 / 7
38.7% KP
25,527
21.8% share
11,874g
233 CS · 7.5/m
GOATTOUZ#GOAT
Jarvan IV · Jungle
3 / 9 / 17
64.5% KP
20,256
17.3% share
12,629g
224 CS · 7.2/m
hussars meretrix#EUNE
Ahri · Mid
13 / 5 / 9
71% KP
29,352
25.1% share
13,874g
193 CS · 6.2/m
Ado#女王お姫様
Kog'Maw · ADC
10 / 8 / 7
54.8% KP
33,275
28.4% share
17,285g
260 CS · 8.4/m
2 3 BPG#1906
Karma · Support
0 / 12 / 10
32.3% KP
8,743
7.5% share
7,566g
29 CS · 0.9/m
Red side
VictoryBitie#BITIE
Malphite · Top
2 / 6 / 14
38.1% KP
21,367
18.6% share
11,692g
205 CS · 6.6/m
LABAGUETTE1V9#MIAM
Viego · Jungle
23 / 8 / 10
78.6% KP
41,625
36.3% share
20,808g
234 CS · 7.6/m
Bojler#BOT
Aurora · Mid
7 / 6 / 13
47.6% KP
21,997
19.2% share
11,454g
166 CS · 5.4/m
Galați#77251
Draven · ADC
7 / 4 / 9
38.1% KP
21,520
18.8% share
16,873g
253 CS · 8.2/m
Bate Lyubi#EUNE
Alistar · Support
3 / 8 / 24
64.3% KP
8,262
7.2% share
10,675g
23 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
