Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viego
Victory
Ranked Solo/Duo · 53 days ago
8 / 3 / 8
K / D / A
36.4%
Kill participation
456.6
Damage / min
15,963g
492.9 gold / min
37
3 placed · 7 cleared
280
8.6 CS / min
Objective control
0
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
5
Dragons
2
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDisintegr8#BOMBA
Gragas · Top
4 / 9 / 5
39.1% KP
23,688
24.6% share
12,103g
186 CS · 5.7/m
machete#6101
Jarvan IV · Jungle
6 / 11 / 9
65.2% KP
22,338
23.2% share
14,390g
221 CS · 6.8/m
Jezus Chytrus#IHS
Veigar · Mid
8 / 6 / 5
56.5% KP
21,425
22.3% share
16,032g
283 CS · 8.7/m
Stifi#Bomba
Corki · ADC
5 / 10 / 7
52.2% KP
23,059
24% share
14,175g
236 CS · 7.3/m
gorgx#EUNE
Janna · Support
0 / 8 / 13
56.5% KP
5,761
6% share
8,309g
32 CS · 1/m
Red side
Victoryvictim#101
Karthus · Top
9 / 9 / 17
59.1% KP
52,377
37.8% share
15,841g
247 CS · 7.6/m
Bitie#BITIE
Viego · Jungle
8 / 3 / 8
36.4% KP
14,785
10.7% share
15,963g
280 CS · 8.6/m
prtelja#EUNE
Vex · Mid
20 / 5 / 8
63.6% KP
43,434
31.3% share
17,298g
215 CS · 6.6/m
Lulus feet#192
Jinx · ADC
6 / 5 / 9
34.1% KP
20,898
15.1% share
17,059g
295 CS · 9.1/m
fake9 AWERO#EUNE
Lulu · Support
1 / 1 / 25
59.1% KP
7,243
5.2% share
10,133g
27 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
