Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Twitch
Defeat
Ranked Solo/Duo · 46 days ago
4 / 8 / 6
K / D / A
52.6%
Kill participation
520.3
Damage / min
8,064g
360.3 gold / min
72
24 placed · 14 cleared
63
2.8 CS / min
Objective control
1
Dragons
1
Baron
3
Towers
0
Inhibitors
1
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryPlague Doctor#Shake
Singed · Top
2 / 4 / 11
39.4% KP
12,156
18.1% share
8,060g
141 CS · 6.3/m
GilšoN#EUNE
Evelynn · Jungle
5 / 3 / 10
45.5% KP
12,902
19.2% share
8,979g
123 CS · 5.5/m
forsakenwonder#EUNE
Yasuo · Mid
13 / 3 / 3
48.5% KP
15,265
22.7% share
11,893g
187 CS · 8.4/m
No More Gamble#EUNE
Kai'Sa · ADC
8 / 5 / 9
51.5% KP
17,034
25.3% share
12,353g
168 CS · 7.5/m
1v9 Dia player#EUNE
Rell · Support
5 / 4 / 21
78.8% KP
9,855
14.7% share
8,334g
13 CS · 0.6/m
Red side
DefeatMisused#666
Shen · Top
2 / 3 / 6
42.1% KP
9,320
14.2% share
7,624g
163 CS · 7.3/m
MrWolas#EUNE
Kha'Zix · Jungle
5 / 5 / 7
63.2% KP
14,136
21.6% share
11,047g
165 CS · 7.4/m
OneShot Aurelion#RANK1
Aurelion Sol · Mid
4 / 9 / 6
52.6% KP
17,170
26.2% share
8,654g
130 CS · 5.8/m
Halakazam#LOST
Mel · ADC
4 / 8 / 5
47.4% KP
13,202
20.2% share
9,594g
175 CS · 7.8/m
Bitie#BITIE
Twitch · Support
4 / 8 / 6
52.6% KP
11,645
17.8% share
8,064g
63 CS · 2.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
