Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kayn
Victory
Ranked Solo/Duo · 46 days ago
24 / 4 / 6
K / D / A
71.4%
Kill participation
1,350.9
Damage / min
19,736g
669 gold / min
32
4 placed · 3 cleared
260
8.8 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
4
Dragons
2
Baron
11
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatOverlord666665#12345
Garen · Top
3 / 5 / 4
33.3% KP
14,591
17.1% share
14,015g
278 CS · 9.4/m
The Sober Arc#EUNE
Talon · Jungle
8 / 9 / 5
61.9% KP
20,469
23.9% share
13,688g
184 CS · 6.2/m
Blackpinkfan1#LISA
Cassiopeia · Mid
2 / 11 / 9
52.4% KP
19,580
22.9% share
10,839g
226 CS · 7.7/m
Sorcerer Supreme#7777
Zeri · ADC
5 / 10 / 4
42.9% KP
21,972
25.7% share
12,964g
237 CS · 8/m
Deafen#15121
Yuumi · Support
3 / 7 / 10
61.9% KP
8,959
10.5% share
8,504g
20 CS · 0.7/m
Red side
VictoryPeters Rivun#EUNE
Kayle · Top
1 / 2 / 8
21.4% KP
24,077
18.3% share
14,692g
308 CS · 10.4/m
Bitie#BITIE
Kayn · Jungle
24 / 4 / 6
71.4% KP
39,853
30.4% share
19,736g
260 CS · 8.8/m
zygena5#EUNE
Sylas · Mid
9 / 8 / 11
47.6% KP
35,681
27.2% share
13,732g
213 CS · 7.2/m
Report Yasuo χ9#EUNE
Yasuo · ADC
8 / 4 / 8
38.1% KP
23,709
18.1% share
15,149g
231 CS · 7.8/m
불 속으로 몸을 던져라#인종차별
Braum · Support
0 / 3 / 22
52.4% KP
7,991
6.1% share
9,421g
16 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
