Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kayn
Victory
Ranked Solo/Duo · 46 days ago
8 / 7 / 14
K / D / A
55%
Kill participation
983.6
Damage / min
16,294g
472.3 gold / min
17
3 placed · 1 cleared
248
7.2 CS / min
Objective control
3
Dragons
1
Baron
8
Towers
2
Inhibitors
0
Herald
2
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatPISSPLAYER22#EUNE
Riven · Top
3 / 8 / 7
21.7% KP
12,795
7.5% share
11,997g
202 CS · 5.9/m
AmogusGaming374#sussy
Talon · Jungle
13 / 10 / 11
52.2% KP
39,033
22.8% share
16,132g
247 CS · 7.2/m
L9 fKiηg Kuseni#ζζζζζ
Zed · Mid
22 / 8 / 7
63% KP
60,864
35.5% share
22,054g
239 CS · 6.9/m
Pigoslav#1701
Swain · ADC
5 / 8 / 20
54.3% KP
41,832
24.4% share
14,149g
196 CS · 5.7/m
uTRIPu#EUNE
Leona · Support
3 / 6 / 22
54.3% KP
16,888
9.9% share
11,267g
46 CS · 1.3/m
Red side
VictoryCarve a path#EUNE
Darius · Top
14 / 6 / 3
42.5% KP
34,083
19.8% share
16,472g
243 CS · 7/m
Bitie#BITIE
Kayn · Jungle
8 / 7 / 14
55% KP
33,934
19.8% share
16,294g
248 CS · 7.2/m
1000ー7#でェア
Yone · Mid
12 / 10 / 13
62.5% KP
55,556
32.3% share
18,922g
280 CS · 8.1/m
barek990#EUNE
Kog'Maw · ADC
6 / 11 / 10
40% KP
42,330
24.6% share
15,864g
254 CS · 7.4/m
poison but tasty#supp
Milio · Support
0 / 12 / 24
60% KP
5,880
3.4% share
9,739g
25 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
