Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kayn
Victory
Ranked Solo/Duo · 46 days ago
13 / 3 / 21
K / D / A
75.6%
Kill participation
1,243.9
Damage / min
18,799g
593.7 gold / min
28
5 placed · 4 cleared
252
8 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatPISSPLAYER22#EUNE
Riven · Top
7 / 9 / 2
40.9% KP
11,159
11.5% share
14,461g
220 CS · 6.9/m
AmogusGaming374#sussy
Hecarim · Jungle
5 / 13 / 10
68.2% KP
17,257
17.7% share
11,841g
192 CS · 6.1/m
Stefkec#S n Y
Orianna · Mid
3 / 7 / 12
68.2% KP
35,668
36.6% share
12,563g
249 CS · 7.9/m
Katarina#Mwah
Yasuo · ADC
7 / 10 / 6
59.1% KP
18,535
19% share
13,855g
245 CS · 7.7/m
불 속으로 몸을 던져라#인종차별
Bard · Support
0 / 6 / 14
63.6% KP
14,766
15.2% share
8,534g
24 CS · 0.8/m
Red side
VictoryO ω O#987
Malphite · Top
6 / 1 / 17
51.1% KP
27,924
19.9% share
15,678g
253 CS · 8/m
Bitie#BITIE
Kayn · Jungle
13 / 3 / 21
75.6% KP
39,390
28% share
18,799g
252 CS · 8/m
accent v21#313
Qiyana · Mid
10 / 8 / 11
46.7% KP
26,489
18.9% share
13,079g
165 CS · 5.2/m
MrPeca#EGN
Viktor · ADC
8 / 5 / 12
44.4% KP
32,216
22.9% share
15,136g
239 CS · 7.5/m
xiaobaopyke#zz1
Pyke · Support
8 / 5 / 11
42.2% KP
14,503
10.3% share
10,644g
37 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
