Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kayn
Defeat
Ranked Solo/Duo · 42 days ago
4 / 6 / 4
K / D / A
50%
Kill participation
744.6
Damage / min
11,899g
456.5 gold / min
12
2 placed · 0 cleared
195
7.5 CS / min
Objective control
3
Dragons
1
Baron
11
Towers
4
Inhibitors
1
Herald
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryStefanosAleksand#EUNE
Irelia · Top
5 / 3 / 6
33.3% KP
14,160
11.6% share
11,563g
172 CS · 6.6/m
Jhôn Senna#EUNE
Nocturne · Jungle
5 / 3 / 12
51.5% KP
13,173
10.8% share
11,867g
195 CS · 7.5/m
FRONT CHINA ARC#ionia
Zed · Mid
7 / 5 / 8
45.5% KP
28,704
23.5% share
12,411g
197 CS · 7.6/m
Galați#77251
Kalista · ADC
7 / 2 / 11
54.5% KP
25,540
20.9% share
15,209g
249 CS · 9.6/m
EL EL ISRAEL#Rank1
Senna · Support
9 / 4 / 16
75.8% KP
40,820
33.4% share
12,368g
34 CS · 1.3/m
Red side
DefeatCarve a path#EUNE
Darius · Top
3 / 8 / 2
31.3% KP
15,733
21.2% share
9,626g
206 CS · 7.9/m
Bitie#BITIE
Kayn · Jungle
4 / 6 / 4
50% KP
19,408
26.2% share
11,899g
195 CS · 7.5/m
MrPeca#EGN
Ahri · Mid
5 / 8 / 4
56.3% KP
22,390
30.2% share
10,148g
170 CS · 6.5/m
Avaric3#EUNE
Anivia · ADC
3 / 4 / 5
50% KP
10,934
14.8% share
10,743g
215 CS · 8.2/m
mute all random#EUNE
Taric · Support
1 / 7 / 8
56.3% KP
5,605
7.6% share
7,324g
62 CS · 2.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
