Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kayn
Victory
Ranked Solo/Duo · 30 days ago
15 / 2 / 7
K / D / A
46.8%
Kill participation
930.1
Damage / min
15,815g
544.4 gold / min
28
3 placed · 1 cleared
243
8.4 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
10
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatGNS#MNC
Aurora · Top
0 / 10 / 4
15.4% KP
15,874
14.6% share
9,161g
209 CS · 7.2/m
RAAAAWWR#BOB
Kha'Zix · Jungle
6 / 12 / 6
46.2% KP
19,690
18.1% share
11,950g
170 CS · 5.9/m
Daniel Jílek#FAKE
Yone · Mid
6 / 13 / 8
53.8% KP
33,319
30.7% share
12,522g
184 CS · 6.3/m
Spiky#ezz
Vladimir · ADC
11 / 6 / 3
53.8% KP
29,122
26.8% share
14,770g
246 CS · 8.5/m
regretful#letgo
Nami · Support
3 / 7 / 13
61.5% KP
10,599
9.8% share
8,767g
28 CS · 1/m
Red side
VictoryKemseptyni#EUNE
Kennen · Top
19 / 2 / 3
46.8% KP
46,763
33.6% share
18,681g
251 CS · 8.6/m
Bitie#BITIE
Kayn · Jungle
15 / 2 / 7
46.8% KP
27,018
19.4% share
15,815g
243 CS · 8.4/m
Dirndl#EUNE
Anivia · Mid
3 / 8 / 11
29.8% KP
21,400
15.4% share
11,556g
176 CS · 6.1/m
Katulu#EUNE
Vel'Koz · ADC
2 / 6 / 6
17% KP
23,686
17% share
11,287g
223 CS · 7.7/m
Stålis#Bomba
Vi · Support
8 / 8 / 10
38.3% KP
20,395
14.6% share
10,094g
26 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
