Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Karma
Victory
Ranked Flex · 19 days ago
10 / 3 / 11
K / D / A
75%
Kill participation
1,039.7
Damage / min
15,177g
521.2 gold / min
23
6 placed · 3 cleared
240
8.2 CS / min
Objective control
2
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatGizmox#EUNE
Teemo · Top
6 / 7 / 1
33.3% KP
23,807
30.3% share
13,383g
216 CS · 7.4/m
SigmaZiemniak#EUNE
Lee Sin · Jungle
5 / 5 / 7
57.1% KP
14,915
19% share
12,580g
229 CS · 7.9/m
Czystka Etniczna#EUNE
Viktor · Mid
5 / 7 / 2
33.3% KP
23,918
30.5% share
10,470g
177 CS · 6.1/m
LeMolly#EUW
Miss Fortune · ADC
5 / 5 / 3
38.1% KP
11,899
15.2% share
11,508g
198 CS · 6.8/m
TimberH#EUNE
Nautilus · Support
0 / 4 / 8
38.1% KP
3,998
5.1% share
6,901g
19 CS · 0.7/m
Red side
VictoryWinstar#2005
Ambessa
0 / 0 / 0
0% KP
0
0% share
4,415g
0 CS · 0/m
Ради нее#хахa
Naafiri · Jungle
4 / 6 / 8
42.9% KP
18,130
21% share
14,875g
257 CS · 8.8/m
Stålis#Bomba
Ziggs · Mid
13 / 6 / 6
67.9% KP
31,063
36% share
19,076g
309 CS · 10.6/m
Bitie#BITIE
Karma · ADC
10 / 3 / 11
75% KP
30,273
35.1% share
15,177g
240 CS · 8.2/m
repeatable#ina
Nami · Support
1 / 6 / 17
64.3% KP
6,867
8% share
8,797g
36 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
