Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kayn
Defeat
Ranked Flex · 18 days ago
3 / 9 / 2
K / D / A
27.8%
Kill participation
862.5
Damage / min
9,613g
399.4 gold / min
17
8 placed · 1 cleared
188
7.8 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySayo With BPD#MEOW
Shen · Top
7 / 4 / 12
50% KP
24,202
24.7% share
11,305g
170 CS · 7.1/m
Ever#4Ev3r
Viego · Jungle
13 / 5 / 13
68.4% KP
28,099
28.7% share
14,647g
192 CS · 8/m
Pythonissa#EUNE
Sylas · Mid
8 / 6 / 7
39.5% KP
25,439
26% share
10,458g
118 CS · 4.9/m
Uległy Piotruś#miki
Zeri · ADC
10 / 2 / 2
31.6% KP
12,138
12.4% share
14,369g
277 CS · 11.5/m
Elderann#ELD
Yuumi · Support
0 / 1 / 13
34.2% KP
8,139
8.3% share
6,659g
16 CS · 0.7/m
Red side
DefeatBitie#BITIE
Kayn · Top
3 / 9 / 2
27.8% KP
20,757
27.2% share
9,613g
188 CS · 7.8/m
gapujom mnie#gap
Kha'Zix · Jungle
6 / 7 / 5
61.1% KP
15,484
20.3% share
9,539g
106 CS · 4.4/m
Stålis#Bomba
Vladimir · Mid
6 / 10 / 6
66.7% KP
28,491
37.3% share
9,867g
178 CS · 7.4/m
Kokomi#mia
Seraphine · ADC
2 / 3 / 2
22.2% KP
9,021
11.8% share
8,384g
199 CS · 8.3/m
repeatable#ina
Nami · Support
1 / 9 / 6
38.9% KP
2,586
3.4% share
5,894g
30 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
