Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kayle
Victory
Ranked Flex · 18 days ago
8 / 9 / 10
K / D / A
50%
Kill participation
1,038.7
Damage / min
15,242g
452.7 gold / min
41
13 placed · 7 cleared
273
8.1 CS / min
Objective control
3
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
1
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryBitie#BITIE
Kayle · Top
8 / 9 / 10
50% KP
34,969
23% share
15,242g
273 CS · 8.1/m
Fatalis#2004
Volibear · Jungle
7 / 2 / 11
50% KP
24,746
16.3% share
15,682g
300 CS · 8.9/m
Stålis#Bomba
Ziggs · Mid
8 / 8 / 7
41.7% KP
42,264
27.8% share
16,194g
256 CS · 7.6/m
gapujom mnie#gap
Ezreal · ADC
13 / 3 / 9
61.1% KP
43,389
28.5% share
16,425g
226 CS · 6.7/m
repeatable#ina
Lulu · Support
0 / 7 / 27
75% KP
6,763
4.4% share
10,015g
23 CS · 0.7/m
Red side
Defeatonneznaa#kanta
K'Sante · Top
5 / 5 / 8
46.4% KP
26,389
25.4% share
13,052g
227 CS · 6.7/m
24 years#old
Jarvan IV · Jungle
4 / 9 / 10
50% KP
13,802
13.3% share
11,882g
162 CS · 4.8/m
The Pridestalker#Huge
Diana · Mid
13 / 7 / 4
60.7% KP
28,927
27.8% share
16,478g
229 CS · 6.8/m
Deathspirit#EUNE1
Miss Fortune · ADC
6 / 8 / 5
39.3% KP
27,772
26.7% share
16,691g
234 CS · 7/m
Mara#mad
Nami · Support
0 / 7 / 10
35.7% KP
7,132
6.9% share
8,430g
31 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
