Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Riven
Victory
Ranked Flex · 18 days ago
9 / 10 / 4
K / D / A
40.6%
Kill participation
664.5
Damage / min
14,006g
510.2 gold / min
15
5 placed · 1 cleared
205
7.5 CS / min
Objective control
2
Dragons
0
Baron
9
Towers
1
Inhibitors
0
Herald
1
Dragons
1
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryBitie#BITIE
Riven · Top
9 / 10 / 4
40.6% KP
18,241
21.4% share
14,006g
205 CS · 7.5/m
Fatalis#2004
Yorick · Jungle
6 / 3 / 2
25% KP
9,537
11.2% share
11,651g
199 CS · 7.2/m
Stålis#Bomba
Ziggs · Mid
11 / 3 / 8
59.4% KP
27,675
32.5% share
17,134g
252 CS · 9.2/m
gapujom mnie#gap
Lucian · ADC
5 / 3 / 11
50% KP
23,459
27.6% share
12,642g
219 CS · 8/m
repeatable#ina
Nami · Support
1 / 3 / 21
68.8% KP
6,237
7.3% share
8,799g
21 CS · 0.8/m
Red side
DefeatB A N C I O#SETT
Yone · Top
12 / 9 / 2
63.6% KP
30,256
34.2% share
15,151g
227 CS · 8.3/m
ώonder b0y#EUNE
Maokai · Jungle
1 / 4 / 7
36.4% KP
14,443
16.3% share
10,607g
213 CS · 7.8/m
CzemuJaWToGram#CZEMO
Mel · Mid
6 / 7 / 3
40.9% KP
26,612
30.1% share
11,348g
214 CS · 7.8/m
Domyśl Się#Daddy
Tristana · ADC
2 / 8 / 1
13.6% KP
12,390
14% share
10,258g
193 CS · 7/m
Unicornik#EUNE
Karma · Support
1 / 4 / 9
45.5% KP
4,698
5.3% share
7,374g
26 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
