Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kayn
Victory
Ranked Solo/Duo · 18 days ago
6 / 7 / 12
K / D / A
78.3%
Kill participation
1,178.1
Damage / min
14,439g
482.4 gold / min
39
5 placed · 3 cleared
233
7.8 CS / min
Objective control
2
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
2
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryHere to Dunk#EUNE
Darius · Top
4 / 5 / 4
34.8% KP
12,541
13.5% share
12,762g
241 CS · 8.1/m
Bitie#BITIE
Kayn · Jungle
6 / 7 / 12
78.3% KP
35,264
38.1% share
14,439g
233 CS · 7.8/m
InfoMode#YTube
Kennen · Mid
8 / 7 / 3
47.8% KP
22,632
24.4% share
14,422g
234 CS · 7.8/m
kitty lover#0903
Kog'Maw · ADC
4 / 4 / 7
47.8% KP
18,137
19.6% share
13,939g
244 CS · 8.2/m
7up CiGaNiN#zaio
Lulu · Support
1 / 5 / 12
56.5% KP
4,067
4.4% share
8,084g
29 CS · 1/m
Red side
DefeatNEON XXL#sta1
Camille · Top
10 / 3 / 5
53.6% KP
17,198
19.8% share
13,565g
214 CS · 7.1/m
Dindi#DEX
Graves · Jungle
6 / 6 / 6
42.9% KP
19,351
22.3% share
14,810g
250 CS · 8.4/m
SMECAR1#EUNE1
Zed · Mid
10 / 5 / 5
53.6% KP
22,192
25.6% share
16,077g
232 CS · 7.8/m
EUW Sniper#EUNE
Aurelion Sol · ADC
2 / 7 / 9
39.3% KP
16,693
19.3% share
11,875g
235 CS · 7.9/m
pgodanj#supp
Yuumi · Support
0 / 2 / 17
60.7% KP
11,270
13% share
8,480g
19 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
