Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viego
Victory
Summoner's Rift · 17 days ago
11 / 2 / 7
K / D / A
60%
Kill participation
842.7
Damage / min
16,200g
524.8 gold / min
37
12 placed · 4 cleared
255
8.3 CS / min
Objective control
4
Dragons
2
Baron
11
Towers
3
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryNasser#6969
Teemo · Top
3 / 8 / 7
33.3% KP
28,450
25% share
13,589g
241 CS · 7.8/m
Bitie#BITIE
Viego · Jungle
11 / 2 / 7
60% KP
26,011
22.8% share
16,200g
255 CS · 8.3/m
Shara Ishvalda#Iborn
Volibear · Mid
5 / 8 / 3
26.7% KP
19,232
16.9% share
13,568g
281 CS · 9.1/m
Blackpinkfan1#LISA
Ezreal · ADC
11 / 0 / 6
56.7% KP
34,822
30.6% share
17,333g
280 CS · 9.1/m
repeatable#ina
Karma · Support
0 / 2 / 16
53.3% KP
5,376
4.7% share
8,971g
32 CS · 1/m
Red side
DefeatHoldingHostage#Enee
Varus · Top
8 / 4 / 3
55% KP
27,048
28.6% share
13,901g
265 CS · 8.6/m
HotMilfsNearby#6172
Shyvana · Jungle
3 / 6 / 4
35% KP
15,424
16.3% share
11,512g
215 CS · 7/m
Horidian#EUNE
Yone · Mid
7 / 8 / 5
60% KP
44,164
46.6% share
14,420g
275 CS · 8.9/m
Sharun#EUNE
Lissandra · ADC
0 / 6 / 1
5% KP
4,291
4.5% share
8,674g
172 CS · 5.6/m
ÄdamMickiewicz#eun1
Janna · Support
2 / 6 / 9
55% KP
3,779
4% share
8,734g
44 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
