Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hwei
Victory
Summoner's Rift · 9 days ago
4 / 6 / 11
K / D / A
42.9%
Kill participation
722.8
Damage / min
8,396g
351.5 gold / min
33
12 placed · 3 cleared
48
2 CS / min
Objective control
2
Dragons
0
Baron
10
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryKevin Albert#222
Xin Zhao · Top
8 / 7 / 2
28.6% KP
23,946
22% share
12,701g
168 CS · 7/m
Shara Ishvalda#Iborn
Garen · Jungle
2 / 2 / 5
20% KP
8,998
8.3% share
10,441g
202 CS · 8.5/m
JordanBelfort281#trash
Zed · Mid
14 / 8 / 4
51.4% KP
29,872
27.4% share
13,886g
149 CS · 6.2/m
Blackpinkfan1#LISA
Viktor · ADC
7 / 3 / 11
51.4% KP
28,874
26.5% share
12,342g
188 CS · 7.9/m
Bitie#BITIE
Hwei · Support
4 / 6 / 11
42.9% KP
17,262
15.8% share
8,396g
48 CS · 2/m
Red side
DefeatThavuk#EUNE
Kayle · Top
1 / 8 / 4
19.2% KP
13,067
17.9% share
7,663g
139 CS · 5.8/m
Vmania#EUNE
Amumu · Jungle
8 / 8 / 7
57.7% KP
19,554
26.8% share
10,489g
118 CS · 4.9/m
Ludwik#2137L
Veigar · Mid
6 / 5 / 2
30.8% KP
12,238
16.8% share
8,945g
173 CS · 7.2/m
JãyceBond#2137
Lucian · ADC
5 / 10 / 8
50% KP
17,353
23.8% share
9,483g
143 CS · 6/m
Safirya#uwu
Nami · Support
6 / 4 / 13
73.1% KP
10,648
14.6% share
9,078g
22 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
