Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Victory
Summoner's Rift · 9 days ago
16 / 7 / 10
K / D / A
48.1%
Kill participation
1,528.9
Damage / min
15,823g
607 gold / min
14
9 placed · 2 cleared
198
7.6 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatnospud#akir
Ambessa · Top
12 / 5 / 9
65.6% KP
36,660
35.4% share
13,613g
227 CS · 8.7/m
downer#maja
Jarvan IV · Jungle
9 / 11 / 5
43.8% KP
19,342
18.7% share
14,220g
188 CS · 7.2/m
rymsiio#333
Olaf · Mid
4 / 15 / 8
37.5% KP
19,085
18.5% share
8,390g
136 CS · 5.2/m
stopolizek#lick
Kai'Sa · ADC
7 / 13 / 6
40.6% KP
21,920
21.2% share
13,217g
182 CS · 7/m
Sopo#997
Galio · Support
0 / 10 / 13
40.6% KP
6,416
6.2% share
6,600g
21 CS · 0.8/m
Red side
VictoryKevin Albert#222
Tryndamere · Top
14 / 7 / 8
40.7% KP
33,239
25.3% share
14,458g
202 CS · 7.7/m
Shara Ishvalda#Iborn
Mordekaiser · Jungle
10 / 3 / 10
37% KP
22,013
16.8% share
13,476g
209 CS · 8/m
JordanBelfort281#trash
Locke · Mid
10 / 9 / 8
33.3% KP
23,678
18% share
9,977g
134 CS · 5.1/m
Bitie#BITIE
Ezreal · ADC
16 / 7 / 10
48.1% KP
39,854
30.4% share
15,823g
198 CS · 7.6/m
xiaobaopyke#zz1
Nautilus · Support
4 / 6 / 22
48.1% KP
12,525
9.5% share
9,621g
23 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
