Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zed
Defeat
Summoner's Rift · 7 days ago
12 / 5 / 3
K / D / A
50%
Kill participation
1,370.4
Damage / min
22,391g
621.4 gold / min
30
6 placed · 6 cleared
306
8.5 CS / min
Objective control
2
Dragons
1
Baron
7
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatxiaobaopyke#zz1
Shen · Top
7 / 10 / 4
36.7% KP
25,198
16.7% share
13,572g
208 CS · 5.8/m
Zorby#zzzz
Zoe · Jungle
5 / 4 / 8
43.3% KP
38,679
25.6% share
15,682g
258 CS · 7.2/m
Bitie#BITIE
Zed · Mid
12 / 5 / 3
50% KP
49,379
32.7% share
22,391g
306 CS · 8.5/m
Never enough#HECA1
Kalista · ADC
3 / 7 / 8
36.7% KP
20,433
13.5% share
17,035g
343 CS · 9.5/m
Natrium#NatMK
Jax · Support
3 / 12 / 7
33.3% KP
17,511
11.6% share
9,746g
44 CS · 1.2/m
Red side
VictoryHoldingHostage#Enee
Gangplank · Top
13 / 7 / 4
44.7% KP
45,186
33.1% share
18,417g
275 CS · 7.6/m
HotMilfsNearby#6172
Vi · Jungle
10 / 6 / 12
57.9% KP
28,332
20.7% share
15,495g
208 CS · 5.8/m
Horidian#EUNE
Yone · Mid
10 / 9 / 9
50% KP
37,850
27.7% share
18,279g
318 CS · 8.8/m
Sharun#EUNE
Ahri · ADC
5 / 4 / 10
39.5% KP
17,265
12.6% share
15,057g
283 CS · 7.9/m
ÄdamMickiewicz#eun1
Karma · Support
0 / 5 / 19
50% KP
8,029
5.9% share
9,983g
41 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
