Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rumble
Victory
Ranked Flex · 2 days ago
12 / 6 / 5
K / D / A
60.7%
Kill participation
1,485.8
Damage / min
14,103g
463.7 gold / min
20
11 placed · 0 cleared
222
7.3 CS / min
Objective control
4
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryBitie#BITIE
Rumble · Top
12 / 6 / 5
60.7% KP
45,193
40% share
14,103g
222 CS · 7.3/m
Ziaji0x#EUNE
Lee Sin · Jungle
6 / 3 / 10
57.1% KP
16,672
14.8% share
13,180g
208 CS · 6.8/m
FlowFromBelow#EUNE
Irelia · Mid
6 / 5 / 2
28.6% KP
16,140
14.3% share
15,230g
283 CS · 9.3/m
Kylian Mambeczke#47420
Kai'Sa · ADC
4 / 5 / 4
28.6% KP
30,538
27% share
14,875g
264 CS · 8.7/m
Spyrilos#ICXC
Thresh · Support
0 / 2 / 7
25% KP
4,456
3.9% share
7,760g
36 CS · 1.2/m
Red side
DefeatΩΞIgnisΞΩ#IGNIi
Nasus · Top
3 / 8 / 6
42.9% KP
16,545
20.5% share
10,135g
183 CS · 6/m
Pαweł#EUNE
Shen · Jungle
2 / 7 / 7
42.9% KP
9,662
12% share
9,153g
121 CS · 4/m
The Shatterer#Shatt
Ahri · Mid
2 / 7 / 2
19% KP
14,283
17.7% share
9,444g
204 CS · 6.7/m
KauflandCarry#MVP
Jinx · ADC
11 / 4 / 2
61.9% KP
34,729
43% share
15,331g
268 CS · 8.8/m
ψ Bruumcia ψ#Yuumi
Milio · Support
3 / 2 / 12
71.4% KP
5,632
7% share
9,255g
31 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
